The assault class has absorbed the medic class having acquired the ability to lay down med packs and to rez incapacitated teammates minus the ammo packs, of course. They will continue to carry assault rifles, however they will have to decide between equipping defibrillators or a grenade launcher. The grenade launcher may now be equipped as a separate weapon, if an underlay attachment is not chosen.
The support class will be able to carry LMGs, lay down ammo packs, carry c-4 and claymores. The decision to give the support class LMGs and ammo packs has eliminated stationary HMGs on all BF3 maps. The reason being that support personnel is able to lay down ammo, set up their bipod, and lay down infinite suppressive fire.
Snipers will now have to think twice about remaining stationary. Their scope lens casts a bright reflection revealing their position. They will have the ability to plant mobile spawn points, encouraging them to move up with their squad.
BF3 Four Multi-player Classes |
The engineer will now be carrying a torch to repair vehicles, like in BC2 Vietnam, instead of a screw gun. The flying sparks caused by their torches will make them a highly visible target when repairing a vehicle. Engineers will now have to think carefully when choosing a rocket launcher. They must decide whether to equip the SMAW anti-tank launcher or a Stinger surface-to-air missile launcher. It looks like the AT-4 remote guided missile is being phased out.
The jump from the BC2 class system to the BF3 system will require some forethought and slight tactical changes, as DICE seeks to make each class more co-dependent than ever before.
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