Battlefield Rants

Thursday, October 20, 2011

Spawn Camping QQ and Rush

It cracks me up when a member of a losing team shouts "spawn killer" in the chat window during a rush match. When I get spawn killed I do something about it. I identify their position and make it my goal to remove them, and, time permitting, t-bag their corpse.  If this is impossible due to overwhelming numbers and/or the sheer incompetence of my teammates, I go to a different server.  

So why write about it? First, to make fun of the toddlers that do it; secondly, to help those who want to get better at rush and avoid the embarrassment of being associated with the first group. 

The rush game mode in the Battlefield series is a more believable battle scenario than conquest. Don't get me wrong, conquest is fun, but not as realistic.  In most real life battles there are defenders and attackers, and Battlefield has found a way to make it work in a game.  The basic principles of engagement are the same as in real life: the attackers infiltrate the enemy's position, take control of it, and then occupy it. In contrast, the goal of the defense is to repel the attacking forces in order to maintain control of their occupied territory.


This contrasts greatly with the conquest mode, where captured bases switch possession several times during a match.  Once a team has captured all the bases the opposing team is forced to launch from their back base, or deployment.  For the sake of making it possible for the losing team to regain a base they need to be able to spawn in a protected area.

In rush however, in order for the attacking team to win they need to push back the enemy's forces long enough to destroy an objective located near the defending team's spawn. A legitimate military tactic used to get an enemy to turn their attention away from an objective is to flank them.  This opens a path for the rest of your team to engage the objective. 

Operation: Metro Rush Map
And this is where the little children start to cry "spawn camping".  Is it possible to capture an objective without flanking?  Yes, of course.  If the defense has already turned their attention away from the objective or doesn't intend to disarm, then sure.  But that doesn't mean flanking is an illegitimate strategy.

I'm not advocating camping a position for the sole purpose of killing people as they spawn. This is seen more in the conquest game mode, when an assailant takes up a position near the enemy deployment to farm easy kills. That's annoying, albeit, preventable by spawning on another teammate or at a different base. 

Here are the cold, hard facts:
  1. Battlefield rush requires teamwork.  You win or lose based on teamwork.
  2. If your team moves their line of engagement forward you won't be spawn killed.
So, you got spawn killed.  Instead of crying, you can do one of three things:
  1. Leave the server. There are plenty from which to choose.
  2. Take responsibility and kill the guys in or around your spawn.
  3. Don't spawn and wait for the next stage.
  4. Play a different game mode, like team death match.
In rush if your team is doing well, taking a position with close proximity to the opposing team's spawn is inevitable. Don't get mad at the winning team, get mad at your teammates for allowing themselves to get pinned in their spawn.

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