Battlefield Rants

Showing posts with label BF3 FPS How To. Show all posts
Showing posts with label BF3 FPS How To. Show all posts

Saturday, October 22, 2011

The Four Classes of BF3

DICE is going to stick with their four class system in their newest release, BF3, but with a few changes.

The assault class has absorbed the medic class having acquired the ability to lay down med packs and to rez incapacitated teammates minus the ammo packs, of course. They will continue to carry assault rifles, however they will have to decide between equipping defibrillators or a grenade launcher.  The grenade launcher may now be equipped as a separate weapon, if an underlay attachment is not chosen.

The support class will be able to carry LMGs, lay down ammo packs, carry c-4 and claymores. The decision to give the support class LMGs and ammo packs has eliminated stationary HMGs on all BF3 maps.  The reason being that support personnel is able to lay down ammo, set up their bipod, and lay down infinite suppressive fire.

Snipers will now have to think twice about remaining stationary.  Their scope lens casts a bright reflection revealing their position. They will have the ability to plant mobile spawn points, encouraging them to move up with their squad.
BF3 Four Multi-player Classes

The engineer will now be carrying a torch to repair vehicles, like in BC2 Vietnam, instead of a screw gun. The flying sparks caused by their torches will make them a highly visible target when repairing a vehicle.  Engineers will now have to think carefully when choosing a rocket launcher.  They must decide whether to equip the SMAW anti-tank launcher or a Stinger surface-to-air missile launcher. It looks like the AT-4 remote guided missile is being phased out.

The jump from the BC2 class system to the BF3 system will require some forethought and slight tactical changes, as DICE seeks to make each class more co-dependent than ever before.



Wednesday, October 19, 2011

Epic Fail Moments in Sniper HIstory (Often Repeated)



LOL! Self proclaimed 1337 snipers.  What a joke!  Their 1337ness is defined by their selfish pursuit of the ultimate KDR, with little or no regard to the negative impact it has on their team.  They are the bane of any team that puts forth effort to win.  

Here are some examples that has earned them the glorious, self given title, n00bkiller:
  1. Pilot an aircraft, then fly to a high, remote spot only to eject with no regard to your passenger load.
  2. Repeatedly get killed trying to get behind enemy lines...despite being seen multiple times.
  3. Place a mobile spawn point in your own deployment--and other useless locations.
  4. Hide as far from the objective as possible.
  5. Compete with friendly snipers for a sniping position in your deployment. If they won't move, tk them.
  6. Continue to choose the recon class despite there being 5 other snipers on your team.
  7. After doing any of the above, when confronted say, "You mad bro?" or some variation thereof.
Have more examples of sniper fail moments?  Love to hear them, so we can laugh at their epic stupidity.  Post them in the comments!

The effect of a 1337 sniper on his team.


The Effective Sniper: Introduction

Do you find yourself gravitating to the sniper kit, regardless of the situation? Wow, and now you've found every sneaky spot to pull down 20:1 KDRs? So, you think you're 1337 sauce, and just to advertise it, you've [not so] cleverly added it to your call sign? I'm doubting your usefulness.

Chances are, you're serving as little more than an annoyance to your team as you pick off the newbs and non-factors around the fray, or sneakily worm your way to the nearest enemy spawn point for freebies.

No? Let me guess then, you sit so far behind the battle, you never lay eyes on the objectives until after your teammates have cleared to the next stage. Thats IF your team doesn't have 2 or 3 more just like you, resulting in your team getting raped in your deployment.

Worthless base camping snipers.
You define the useless sniper: the player who only exists to pad their stats, while costing the rest of their team the game.

For those of you who want to contribute to the game, while enjoying the benefits of the sniping kit, or perhaps those of you described above who'd like to stop sucking, read on.

In the past, I'd first recommend the player to become acquainted with all the kits, because sniping can be almost completely ineffective in certain circumstances. However, in modern Battlefield games, you can diversify and access guns and weapons making you a great asset in any situation without switching roles.

Before we get into the details of those situations and weapons, lets focus on proper mindset of an effective sniper.

The Sniper Suppressor:
Snipers are obviously very powerful at range, and in the right circumstance, can basically destroy an entire team if left unchecked. The easiest way to neutralize a sniper is with a sniper. The best way you can help your team as they advance, is to keep snipers from collecting easy kills on team mates moving across open ground.

The Advancing Sniper:
Wait, don't get your pillow out. Now's the time to move up and continue to push the snipers back into ineffective positions, as well as help kill enemies defending the objectives. Whether you switch to an automatic, or continue to attack from range, make sure you are close enough to the point of conflict to actually be helping your team. In BF3 especially, its necessary to move up to provide a better mobile spawn point for your squad.

Objective Defense:
From the defensive aspect, bear in mind the same things. The objectives win or lose the game for your team. If an objective isn't in sight, or the enemy isn't stuck in their own deployment area, you need to reevaluate the usefulness of your tactics. They probably have something to do with your fear of dying more than once per round.

With these simple tactics in mind, you're on your way to winning.

Keep your eye out for further posts as we cover these sniper tactics in detail, and much MUCH more!